The Nation of Vaifen is one of the last remaining independent nation-states in Orbis. Its history, spanning nearly seven centuries, is riddled with periods of war, natural disasters, man-made tragedies, and other grim chapters — but the proud nation has also lived through long lasting periods of peace and prosperity. Its people are bearers of a unique legacy and a resilient heritage that is preserved through its historical landmarks, culture, literature, and wondrous works of art.

Vaifen is not a grand nation in terms of territorial extension, nor it stands among the mightiest in terms of military power. It is a nation that accepts the ever-evolving realities of the present and eagerly looks towards the future without ever forgetting the lessons of the past, and never being shameful of its history.
The Nation of Vaifen bears the scars of its tragedies with its head held up high, and flaunts the banners of its triumphs and best moments with resounding joy. Much of its historical architecture has been preserved throughout the centuries, some of which now coexist with the modern conveniences of today’s technology and infrastructure.

Vaifen’s foundations are held together by the three core pillars of its governance:

The first of these pillars is the Crown, represented by the Royal House of Starsong, Vaifen’s constitutional monarchs and heads of state since the wars of yore. While not an executive branch per-se, the Crown is in charge of the Nation’s diplomacy, as well as a few select branches, organizations, and agencies that directly answer to them.

The current regent of Vaifen is King Sulwyn Starsong, who ascended to the throne by line of succession after the tragic death of his father, Cadmus Starsong more than three decades ago — making Sulwyn one of the youngest kings of Vaifen in recent history at the time of his ascension.

The second pillar is the Senate, Vaifen’s legislative branch and the only one that’s directly elected by its citizens. It is led by a Prime Minister that’s chosen from among their ranks, who, at the moment of its appointment, is tasked to form a cabinet of Ministers: Health, Defense, Security, Interior, Economy, and National Development, with the seventh one, Foreign Affairs, being directly appointed by the Crown. The Nation’s current Prime Minister is Andre Callahan.

The third, but not least important pillar of the trinity, is the Tribunal, Vaifen’s judicial branch. It is tasked with interpreting the Senate’s laws, dispensing justice through its courts, and keeping the balance between all three powers.

Rich in culture, Vaifen is home to unique expressions of folklore, and with a vast and extensive repertoire of mythological tales, such as the legend of the Krosah river, a long riverbed that the legends say was given form by the remains of a gargantuan sea creature of the same name that once ruled the seas.
Ever since its inception nearly a century ago, the Union of Nations has extended a coordial invitation to Vaifen to join their fold and their global unified vision of the world — a calling that the Crown of Starsong has always rejected time and time again, leaving Vaifen as one of the last remaining and truly independent nation-states in the planet Orbis.

When the Nasivern race made contact with the humans of Orbis they took a special interest in Vaifen itself, much to the dismay and bewilderment of the Union’s leadership. The reasoning for such an unexpected alliance between Vaifen and the self proclaimed “Heirs of Sin” is not public knowledge, and perhaps will never be revealed.

Three decades past, the people of Vaifen found themselves amidst a cruel armed conflict against the terrorist organization known as Pyrexia.

The truth of Pyrexia’s origins and how such a small group was able to rapidly become a dangerous threat to Vaifen continue to be cause for speculation and debate.

Certain conspiracy theorists claim that Pyrexia’s creation was orchestrated by the Union as a means to decimate the Starsong rule, decimate its leadership, and bring the nation to its knees, which would’ve forced a weakened nation to join the Union. Another conspiracy states that the Starsong family is to blame for it and it was all part of a devious scheme to reignite and cement their waning rule.

Whatever the truth may be, it was a gruesome war that Vaifen was losing, and had it not been for the intervention of the Nasivern Aeoros Isthal and the Daybreak group under his command, Vaifen would’ve surely lost the war against the Pyrexia rebels. The Nasivern’s aid turned the tide and allowed Vaifen to eradicate Pyrexia, ending their reign of terror.

The Nation of Vaifen is divided by seven regions or administrative areas, which are described as follows:

TERNION

The central region of the nation and Vaifen’s smallest. The region takes its name after the City of Ternion, the nation’s capital city, which encompasses most of the area’s territory.

Ternion is the oldest city in the nation, and the seat of its power, taking its name from the trinity that shapes and guides Vaifen: The Crown, the Senate, and the Tribunal. All three are located at equal distance from one another, with the Crown at the north of the city, the Senate at its south east, and the Tribunal at the south west.

The city is home to some unique landmarks as locales, such as Grand Royale, Vaifen’s largest and busiest commercial district. It is easy to get lost in such a grandiose city, and first time visitors often get awed by the imposing architecture of yore and the tall and modern edifices built in recent times. But for all the historic legacy and glamorous modernity it houses, Ternion is not exempt from the natural chaos that is characteristic of such a large metropolis.

Traffic jams are often and abundant in peak hours, a malady that’s greatly alleviated by Ternion’s century-old train network, which has been constantly revamped and improved throughout the years. Some of Ternion’s oldest train stations, such as Estival Station, have preserved its original architecture while replacing the trains and tracks with much more modern and efficient counterparts.

From the nation’s most important universities and health centers, to a vivid nocturnal life, Ternion is a microcosm of Vaifen itself, and while life can be busy and noisy in the capital city, its citizens get to enjoy life in peace — nonetheless, there are areas of the city that the majority turns a blind eye to, or simply choose to ignore, areas whose livelihood is a stark contrast to the pristine Quintex district or the newly developed and quite modern Apex lane.

DENUO

Often hailed as the modern technological capital of Vaifen — a glimpse to the future of the nation itself, a designation loved by some that’s not well taken by others.

Its cities are smaller than Ternion, but are all more “modern” than the crown city itself. The region is home to some of the world’s most prominent tech conglomerates, such as Noveaux Tech.

While some openly proclaim their preference of Denuo over Ternion, others denounce that the region has strayed too much from Vaifen’s iconic architectural past and legacy, clinging further to a more modern — albeit sterile — gentrified approach to its development. Some rationalize this approach by saying that Denuo has always been behind Ternion’s shadow, and that the region sought to find its own identity in the “future” while Ternion still “tries to cling to the past.”

TALCEA

Talcea, located in the western Vaifen, can be considered to be a polar opposite to Denuo, as it is a region that has maintained nearly all of its historical architecture intact. In times past, Talcea nurtured a culture of its own, down to their own peculiar accent that’s quite distinct from the rest of the nation’s.

Boasting and an exquisite and unique cuisine unlike anything else in Vaifen, and paradisiacal beaches with crystalline waters. Talcea is not just the premier tourist destination in Vaifen, but it stands on its own as one of the most beautiful places in Orbis.

Talcea is also known as the cradle of Vaifen’s nobility, a connotation that has endured throughout the noble region’s customs, cuisine, and architecture. The late Queen Ellene Valmont was a natural of Talcea, and so is her daughter, Princess Vesper Starsong. Gale Lacroix, the yellow member of Gestalt, also hails from Talcea.

QUAILE

Known for its mountains and hard to navigate terrain. The northern region of Quaile is rich in mineral resources, which, suffice to say, sealed its fate as Vaifen’s mining and industrial engine.

Jonathan Foster, the young founder and CEO of Noveaux Tech, was born and raised in Quaile.

JERA

The agricultural heart of the nation. While it lacks the grandiose architecture of Ternion, the modernity of Denuo, and the beauty of Talcea, it boasts a tranquility unlike any other place in Vaifen.

The air couldn’t be fresher in this southern region. Life in Jera goes at its own pace, and it’s hard-working citizens know how to appreciate the small things in life, like a starry night, the fruits of your labor, and the importance of family.

Pyrexia, in their war against Vaifen, had managed to successfully control Jera for a time, and while the land has healed in the decades since the war, the scars of that conflict are still present here and there.

Commander Erron Leitner, the blue leader of Gestalt’s team and the late Colonel Michael Traxler were both born in Jera.

PENTAL

Pental is the least densely populated region of Vaifen, and home to some of the world’ most lush forests and unique fauna.

In recent times, Pental had been plagued by insurrectionist groups that sought to follow Pyrexia’s footsteps and oppose the rule of Starsong. These groups availed themselves of Pental’s great forests to build their encampments and stage attacks on not just the region’s small towns, but on its neighboring regions, Jera and Nimir.

Whether these groups are a “resolved matter” as Vaifen’s authorities claim, remains to be seen. One thing is certain, the region has known peace for the past seven years.

NIMIR

The north-eastern region of the nation, Nimir shares some of the unique flora and fauna of Pental and is caressed by the neighboring mountains of Quaile.

Of all of Vaifen, Nimir was hit the hardest by the horrors of the conflict between Vaifen and Pyrexia. It was also the place where the Nasivern explorers first landed and made contact with the humans of Orbis.

Their encounter, and the eventual alliance formed between the Nasivern and Vaifen charted the road for the region’s immediate future. Their mutual cooperation gave birth to new ventures in the fields of medicine and technology, and even a nascent aerospace industry that dreamed of sailing through the stars above — these dreams and ventures, however, all came to a crashing halt when the Nasivern home world was decimated and their race brought to a near extinction.

These crushed future dreams left behind abandoned and derelict buildings, reminders of what it could’ve been, such as the abandoned buildings of what once was Questal Aerospace.

Sword of Vaifen is a work in progress. Things are not set in stone and can be subject to change.

Every image, logo, and any other graphics that you see here are placeholders, none of them are final.

2024, by Christian Kaleb Caruzo.